Madden Amp OFFICIAL Release Thread

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StingRay68
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Re: Madden Amp OFFICIAL Release Thread

Postby StingRay68 » Fri Oct 21, 2016 12:30 pm

mazzonep wrote: I would like to know if there is any way to mess with the 'means' for each position on training camp.


If you are referring to the off season conditioning/training camp feature in madden amp, you can edit the values with the Tune.txt GUI editor under franchise options. I did not program this feature, so that is all the help with it I can offer.

Re: Madden Amp OFFICIAL Release Thread

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mazzonep
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Re: Madden Amp OFFICIAL Release Thread

Postby mazzonep » Sat Nov 05, 2016 12:40 pm

StingRay68 wrote:
mazzonep wrote: I would like to know if there is any way to mess with the 'means' for each position on training camp.


If you are referring to the off season conditioning/training camp feature in madden amp, you can edit the values with the Tune.txt GUI editor under franchise options. I did not program this feature, so that is all the help with it I can offer.

Yeah, i've been reading it and i noticed i can change the Tune.txt in order to make the players progress more or less. But I didn't find anything to mess with the 'means'. The help menu mentions that, for example, a OL will rarely have more than X speed because that is the mean for OLinemen. I'm going to my third season using the Training Camp and the last two years Gronk and Benjamin have lost catch rates during the Camp, while gaining a little bit during the season. Benjamin is around 25, so I don't think it is about his age as well. Jakeem Grant is one or two years younger and keeps his 95 Cacth rate

slamminhamann
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Re: Madden Amp OFFICIAL Release Thread

Postby slamminhamann » Mon Nov 07, 2016 9:51 pm

How do you use the stat correction feature in Madden AMP?

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StingRay68
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Re: Madden Amp OFFICIAL Release Thread

Postby StingRay68 » Wed Nov 09, 2016 10:44 am

slamminhamann wrote:How do you use the stat correction feature in Madden AMP?


If this was an option on the player editing tab, that isnt done yet and all that was intended to do was to set the career stats as totals from all the season sats. If you are referring to one of the weekly maintenance features, I have no idea, there wasn't enough comments in the original code to figure out how most of those options work.

adoreizi
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Re: Madden Amp OFFICIAL Release Thread

Postby adoreizi » Sun Dec 11, 2016 6:26 pm

Having trouble getting the draft function to work. Any suggestions?

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: 'maxValue' must be greater than zero.
Parameter name: maxValue
at System.Random.Next(Int32 maxValue)
at MaddenEditor.Core.DraftModel.RepairRookies()
at MaddenEditor.Core.DraftModel.InitializeDraft(Int32 htid, DraftConfigForm draftConfigForm, String customclass)
at MaddenEditor.Forms.DraftConfigForm.bg1()
at MaddenEditor.Forms.DraftConfigForm.startButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
MaddenEditor
Assembly Version: 4.0.0.4
Win32 Version: 4.0.0.4
CodeBase: file://psf/Home/Documents/Games/Madden/ ... Editor.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
LumenWorks.Framework.IO
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file://psf/Home/Documents/Games/Madden/ ... ork.IO.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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StingRay68
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Re: Madden Amp OFFICIAL Release Thread

Postby StingRay68 » Sun Dec 11, 2016 9:59 pm

you using a custom roster/franchise ?

adoreizi
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Re: Madden Amp OFFICIAL Release Thread

Postby adoreizi » Mon Dec 12, 2016 10:31 pm

StingRay68 wrote:you using a custom roster/franchise ?


Yes. Rogerjinxx latest roster with 1987 draft class from another member of FF/FI

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StingRay68
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Re: Madden Amp OFFICIAL Release Thread

Postby StingRay68 » Tue Dec 13, 2016 7:32 am

It's probably the same issue someone else reported here viewtopic.php?f=13&t=17411#p81520

VillanThaHero
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Re: Madden Amp OFFICIAL Release Thread

Postby VillanThaHero » Wed Sep 13, 2017 12:26 am

This work on PSP MADDEN 12??? i want to try it

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Re: Madden Amp OFFICIAL Release Thread

Postby RevanFan » Wed Sep 13, 2017 12:31 am

VillanThaHero wrote:This work on PSP MADDEN 12??? i want to try it

This only works for Madden on PC.
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