STINGRAY68​'S DATeditor and Draft class Portraits

thegrader1
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STINGRAY68​'S DATeditor and Draft class Portraits

Postby thegrader1 » Sun Sep 27, 2015 12:56 pm

Hi all,
I would like to import real draft classes for Madden 07. I have NZA's editor and the Madden Amp, as well as the draft classes themselves, which I received from the old wiki. But my quandary is this: I would also like to add portraits to said draft class, as well as some players who are missing portraits in the base roster. Following the Wiki's instructions, I sought Stingray68's DATeditor. But every link I followed has been dead. Is there anyway to download it still? If so where. Any help would be well received.

Regards,
Thegrader1

STINGRAY68​'S DATeditor and Draft class Portraits

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RevanFan
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby RevanFan » Sun Sep 27, 2015 2:34 pm

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Rixster67r
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby Rixster67r » Sun Sep 27, 2015 4:49 pm

You can get the dat editor with madmodx.......on the wiki.....

the dat editor is under older tools fom the madmod menu
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thegrader1
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby thegrader1 » Mon Sep 28, 2015 2:30 pm

Rixster67r wrote:You can get the dat editor with madmodx.......on the wiki.....

the dat editor is under older tools fom the madmod menu

But every time I click on it, it crashes. It just says windows is checking for a solution

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Rixster67r
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby Rixster67r » Mon Sep 28, 2015 4:00 pm

There is a readme that comes with madmodx that has some instructions about net frameworks........I think this might be your issue

Check the folder where you unzipped madmod........
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thegrader1
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby thegrader1 » Mon Sep 28, 2015 4:10 pm

Rixster67r wrote:There is a readme that comes with madmodx that has some instructions about net frameworks........I think this might be your issue

Check the folder where you unzipped madmod........

It says I already have 4.5, but I never uninstalled Madmod 3.1, when I extracted, I just replaced the files. Could that be it?

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elguapo
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby elguapo » Mon Sep 28, 2015 10:56 pm

i believe you need the 64bit DAT EDITOR EXTREME (DEX) version.

thegrader1
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby thegrader1 » Tue Sep 29, 2015 2:41 pm

elguapo wrote:i believe you need the 64bit DAT EDITOR EXTREME (DEX) version.

Thanks friend, any idea where I could get that?

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elguapo
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Re: STINGRAY68​'S DATeditor and Draft class Portraits

Postby elguapo » Tue Sep 29, 2015 7:26 pm

Install this Framework. Its the one used to compile the DAT Editor Extreme.

http://www.mediafire.com/download/fsl2p311l4dvj75/dotNetFx40_Full_x86_x64.exe

Because a previous user used to use DEX as a way to try to prove Stingray68 was wrong about DDS files that StingRay68 has asked not upload his editor.


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