FF/FI XIV Mod Version 2 Release - Update 5-23

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eal
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Re: FF/FI XIV Mod Version 2 Release

Postby eal » Tue Apr 01, 2014 7:29 pm

I think you misunderstood what I meant.

I loaded the default roster, then hit file to save a new copy of the default roster so that I could start catching up with the latest offseason transactions but not loose the original mod roster.

When I entered the newly created version of the default roster and tried releasing a player (Revis from the Buccaneers) I got an error message about the free agent pool being full.

Re: FF/FI XIV Mod Version 2 Release

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bongs
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Re: FF/FI XIV Mod Version 2 Release

Postby bongs » Wed Apr 02, 2014 6:42 am

Will you upload the mod on other servers? MediaFire for instance?

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RevanFan
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Re: FF/FI XIV Mod Version 2 Release

Postby RevanFan » Wed Apr 02, 2014 7:01 am

bongs wrote:Will you upload the mod on other servers? MediaFire for instance?

As is the norm, once LOBBS has time to download it, he will upload it to MediaFire.
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guamyankee
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Re: FF/FI XIV Mod Version 2 Release

Postby guamyankee » Wed Apr 02, 2014 8:47 am

One thing I noticed on the old version was that the Bears away uniform was incorrectly set to the home uniform. I was glad to see that was fixed in this version, minor glitch though it is...it's a testament to the depth of error checking that went into this new version.

There are so many uniforms to choose from...it's really great. Because of the graphics bug that doesn't allow you to preview many of the uniforms properly, has anyone created a uniform guide...perhaps a pdf or word doc that shows graphics of the various uniforms for each team...and what era they were used for? I'm guessing no but I thought I'd ask anyway.
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RevanFan
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Re: FF/FI XIV Mod Version 2 Release

Postby RevanFan » Wed Apr 02, 2014 10:58 am

guamyankee wrote:One thing I noticed on the old version was that the Bears away uniform was incorrectly set to the home uniform. I was glad to see that was fixed in this version, minor glitch though it is...it's a testament to the depth of error checking that went into this new version.

There are so many uniforms to choose from...it's really great. Because of the graphics bug that doesn't allow you to preview many of the uniforms properly, has anyone created a uniform guide...perhaps a pdf or word doc that shows graphics of the various uniforms for each team...and what era they were used for? I'm guessing no but I thought I'd ask anyway.

No one has, but I might do that. Some of the eras I'm uncertain of, so that might not be included, but just pictures and listings maybe. I just thought the user would check in practice mode, but I understand that can be quite a hassle.

Do you have any favorite uniforms thus far?
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timotije
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Re: FF/FI XIV Mod Version 2 Release

Postby timotije » Wed Apr 02, 2014 11:00 am

Guys,i already have FF/FI XIV first version installed. Do i have to uninstall it in order to install second version,or i can just overwrite files,just copy and replace the files i already have? Thanks

BelieverInTeal
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Re: FF/FI XIV Mod Version 2 Release

Postby BelieverInTeal » Wed Apr 02, 2014 11:31 am

I've successfully uploaded the file to MultiUpload. Select the direct download option for the fastest speeds or if you prefer, there are a variety of mirror links that have also been created:

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RevanFan
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Re: FF/FI XIV Mod Version 2 Release

Postby RevanFan » Wed Apr 02, 2014 11:47 am

BelieverInTeal wrote:I've successfully uploaded the file to MultiUpload. Select the direct download option for the fastest speeds or if you prefer, there are a variety of mirror links that have also been created:

That's the wrong version. It should be FF-FI XIV v2.
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RevanFan
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Re: FF/FI XIV Mod Version 2 Release

Postby RevanFan » Wed Apr 02, 2014 11:50 am

timotije wrote:Guys,i already have FF/FI XIV first version installed. Do i have to uninstall it in order to install second version,or i can just overwrite files,just copy and replace the files i already have? Thanks

What does the ReadMe say? Either way, in this case, you're just installing the new version over the old version. Copy/Replace should be fine, but if it were a different or older mod, you'd want to listen to the ReadMe.
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Re: FF/FI XIV Mod Version 2 Release

Postby RevanFan » Wed Apr 02, 2014 12:09 pm

If anyone here has an account at operationsports or Reddit, I'd appreciate spreading the word about this mod. The Reddit page in question is http://www.reddit.com/r/Madden, and I think operationsports is self explanatory.
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